Vancouver ACM SIGGRAPH

VES Event: Special Screening of the Hobbit

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VES Vancouver would like to extend an invitation to the members and volunteers of Vancouver ACM SIGGRAPH to attend a private screening of the Hobbit this Sunday.

There is limited seating and this is only available to current members of Vancouver ACM SIGGRAPH.

RSVP Here
Sunday, December 15, 2013 at 1:00PM
(There is a $3.25 parking fee per car)
Capilano University Bosa Centre Theater
2055 Purcell Way (entrance #2 off Skeena Road), North Vancouver, BC, V7J 3H5

Park in lot #2 or #3 at the North end of the campus. Arrive early for the screening to allow time to walk to the theater. The theater doors will lock after the screening starts as per University security so don’t be late!

Screenings are overbooked to compensate for no-shows. Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.

2013 Holiday Party and CAF Screening

Please join us Wednesday, December 11, 2013 as Vancouver ACM SIGGRAPH puts on a Holiday Party. Catch up with industry friends and colleagues over drinks, appetizers and the lively beats of the DJ. We will also screen a curated version of the SIGGRAPH 2013 Computer Animation Festival highlighting the best work this year in the theatre!

Admission to this special event is FREE to members ( including 2 drink tickets)

When: Wednesday December 11, 2013

WhereVIFF’s Vancity Theatre 1181 Seymour Street (@ Davie)

Doors: 6:00pm (Must be 19+ )

Online sales are open until midnight on December 10th.

Members– FREE (Login to get your advance tickets or become a member now )

Non-members – $15

Group – $10 (5 or more)

**There are no physical tickets to pick up. We have a list with the purchaser’s name at the ticket desk at the event. If the purchaser is not attending OR you have a group of people and want to have them enter on their own, please contact us with the names and purchaser information. Thanks!

The Art and Technology of RYSE

Please join us Wednesday, November 20, 2013 as Vancouver ACM SIGGRAPH presents The Art and Technology of RYSE!

Set in ancient Rome, RYSE: Son of Rome tells the story of Marius Titus, a young Roman soldier who witnesses the murder of his family at the hands of barbarian bandits, then travels with the Roman army to Britannia to seek revenge. Quickly rising through the ranks, Marius must become a leader of men and defender of the Empire on his quest to exact vengeance – a destiny he soon discovers can only be fulfilled much closer to home. RYSE is a visceral action-adventure game with intense and authentic Roman sword and shield combat. Stunning next gen graphics feature unprecedented character and environmental detail. RYSE was developed at Crytek in Frankfurt and published by Microsoft Studios as a launch title for the XBox One. This presentation will cover the art, visual development, and technologies made for RYSE: Son of Rome. Starting from concept art and design to character mocap and animation and real time rendering effects, we will cover the many new revolutionary techniques created at Crytek for this exclusive launch title.

www.xbox.com/ryse

When: 7:00pm Wednesday November 20, 2013

WhereVIFF’s Vancity Theatre 1181 Seymour Street (@ Davie)

Doors: 6:00pm (for Industry Mixer 19+ Only)

Online sales are open until midnight on November 19th, with any remaining seats available at the door.

PURCHASE TICKETS HERE

Members– $10 (Login to purchase advance tickets or become a member now )

Tickets for groups and non-members will be open to the public on November 15, 2013.

Non-members – $20

Group – $15 (5 or more)

**There are no physical tickets to pick up. We have a list with the purchaser’s name at the ticket desk at the event. If the purchaser is not attending OR you have a group of people and want to have them enter on their own, please contact us with the names and purchaser information. Thanks!

 

Habib Zargarpour

Creative Director

Microsoft Studios

Habib is a Creative Director at Microsoft Studios since 2010. He has over 12 years of experience in visual effects for film and 10 years in the games industry. Nominated for two Academy Awards and winner of two BAFTAs in Visual Effects for his work on Twister and The Perfect Storm while at Industrial Light & Magic (ILM), some of his other film projects include 2 Star Trek films, Star Wars Episode IThe Bourne Identity,Spawn, and Signs.

Habib served as a Senior Art Director at Electronic Arts (EA) from 2002 – 2009 where he worked on Need for Speed Underground007 Bond Everything or Nothing, and Need for Speed Most Wanted which received a Visual Effects Society (VES) Award in 2006. His latest project is RYSE: Son of Rome, a launch title for the XBox One being released this November. Zargarpour is very passionate about using real time techniques in film making. His passion is combining his experience in film and games on transmedia projects and to cross-pollinate both industries with best practices of each. Habib is an active member of AMPAS, BAFTA, and a founding member of the Visual Effects Society and the 5D-Conference.

Christopher Evans

Art Technical Director

Crytek

Christopher Evans is the Art Technical Director at Crytek’s Frankfurt studio, where he is responsible for art and animation technology and pipeline. Chris’s passion for characters and rigging led him to the position of Lead Technical Artist on Crysis and later to Industrial Light + Magic, where he was a Creature Technical Director on multiple films including James Cameron’s Avatar. Rejoining Crytek, he focused on Crysis 2 while spearheading CINEBOX, a re-purposing of CRYENGINE for virtual film production. Chris is now working on the upcoming launch title Ryse.

Elysium DOUBLE BILL – Image Engine & Side Effects Software

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Please join us Wednesday, October 23, 2013 as Vancouver ACM SIGGRAPH presents an Elysium double-bill featuring the work of Image Engine & Side Effects Software!

Deconstructing Elysium: Image Engine takes Visual Effects into the Future

Set in the year 2154, Neill Blomkamp’s Elysium explores a future where two classes of people exist: the very wealthy, who live on a pristine man-made space station called Elysium, and the rest, who live on an overpopulated, ruined planet. As lead visual effects studio, Vancouver-based Image Engine managed all of the visual effects for the film, from designing and creating the epic space-habitat, through to building the computer generated flying spacecraft and the droids who police both Earth and Elysium.

This presentation will focus on a key droid sequence and will discuss how multiple departments came together to create one of the film’s most dynamic scenes.

Visual Effects Producer for the production Shawn Walsh will lead a conversation with Associate Visual Effects Supervisor Andrew Chapman, Senior FX Artist Greg Massie and Lead Animator Earl Fast, to cover the creative and technical challenges and provide an in-depth breakdown of the visual effects.

A Tech Preview by Side Effects Software
Houdini Engine is a new piece of technology from Side Effects Software that allows for deep integration of Houdini technology into a wide variety of Digital Content Creation tools. Senior Product Specialist Rob Stauffer will explain how both film and game studios can load Houdini Digital Assets into their go to applications and build a more integrated procedural pipeline that does not rely on baked-out data. Of course, we’ll also update you on all of the latest features you will find in the soon to be released Houdini 13. (more…)

SIGGRAPH 2013 CAF Screening

Vancouver ACM SIGGRAPH and Electronic Arts are excited to announce a special showcase version of the 2013 SIGGRAPH Conference’s Computer Animation Festival. Come join us on Thursday September 19th, and experience the world’s best animation and visual effects. Due to limited seating, this free event is only open to Vancouver ACM SIGGRAPH members.**

Members must register as tickets will NOT be available at the door.

REGISTER HERE

DATE:  Thursday September 19th

6:00 doors open

6:30 show starts

VENUE: Electronic Arts  4334 Sanderson Way, Burnaby

** if space is available we will update this posting making tickets available to purchase for non members

The Visual Effects of Star Trek Into Darkness

Please join us Wednesday, September 04, 2013 as Vancouver ACM SIGGRAPH and in collaboration with the  External Development Summit (XDS) proudly present The Visual Effects of Star Trek Into Darkness. In this presentation, Co-VFX Supervisor Patrick Tubach will discuss the challenges of creating the visual effects for Star Trek Into Darkness and give an in-depth breakdown of the design and methodology of a several key sequences.

When: 7:00pm Wednesday September 04, 2013

Where: Vancouver Convention Centre (West Building)

Doors: 6:00pm

Online sales are open until midnight on September 3rd, with any remaining seats available at the door.

PURCHASE TICKETS HERE

Members– FREE!! (Login to purchase advance tickets or become a member now )

**For this special event only** Spark Animation ’13 Full Pass holders and VES Members will be admitted FREE at the door if space is available, pass or membership proof will be required.

 

Tickets for groups and non-members will be open to the public on August 26, 2013.

Non-members – $20

Group – $15 (5 or more)

**There are no physical tickets to pick up. We have a list with the purchaser’s name at the ticket desk at the event. If the purchaser is not attending OR you have a group of people and want to have them enter on their own, please contact us with the names and purchaser information. Thanks!

Patrick Tubach

Patrick Tubach was the Co-VFX Supervisor of Star Trek Into Darkness for Industrial Light and Magic. He has worked as a compositor, composite supervisor and Associate VFX Supervisor at ILM since 1999, and has contributed vfx to over 40 films, including Star Wars Epsiodes 2 and 3, Transformers, Mission Impossible III, and Super 8.

External Development Summit (XDS)

For more info on XDS checkout www.xdsummit.com

Spark Animation ’13

For more info on Spark Animation ’13 checkout http://sparkfx.ca/

Visual Effects Society

For more info on the Visual Effects Society checkout http://www.visualeffectssociety.com/

SPARK: Ken Perlin in Vancouver

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SPARK CG is proud to partner with the Emily Carr University of Art + Design, Vancouver ACM SIGGRAPH, Visual Effects Society Vancouver, and Mitacs to bring you a special presentation with the one of a kind, Dr. Ken Perlin.

ABSTRACT

Since the pop-in augmented reality contact lenses described by Verner Vinge inRainbow’s End won’t be available for some time yet, NYU is working on emulating the future of augmented reality via virtual reality, by using a 6DOF tracked Oculus Rift as the VR display device. Users are able to see and touch physical objects (with a possibly modified visual size and shape), and can see their own hands and fingers rebuilt as synthetic objects, allowing a degree of flexibility in augmentation that is not possible through either video-see-through or optical-see-through A.R.

The advanced hand-tracking technologies that make this possible will be discussed in this upcoming presentation, as will the advanced study of hand movements for gesturing, typing, playing musical instruments, surgery and surgical simulation, and other fine motor tasks from both the industrial and artistic perspectives. We will also show new research on procedurally shareable documents, which combine the advantages of Google docs and shareable IDEs, and how they can help in authoring, and bringing to life, interactive procedurally animated characters.

How much?
Absolutely FREE 

When?
Thursday July 11 @ 7 PM

Where?
Emily Carr University of Art + Design
Lecture Theatre Room 301, South Building
1399 Johnston Street, Granville Island
Vancouver, Canada

Tickets Available at Spark CG

Terraforming Narrative: the deep history of Krypton and other tales

Please join us Wednesday, June 26, 2013 as Vancouver ACM SIGGRAPH proudly presents Alex McDowell speaking about his recent work on Man Of Steel. McDowell is one of the most innovative and influential designers working in narrative media. With the impact of his ideas extending far beyond his background in cinema, he advocates an immersive design process that acknowledges the key role of world building in storytelling. This presentation will be an overview and discussion of new virtual workflow, integrated design process, and world building as the core of new cross media production.

 

When: 7:00pm Wednesday June 26, 2013

WhereVancity Theatre 1181 Seymour Street (@ Davie)

Doors: 6:00pm for an industry mixer (19+, cash bar, ticket holders only)

Online sales are open until midnight on June 25th, with any remaining seats available at the door.

Following this event we will be holding our Annual General Meeting which is open to ALL chapter members. For more details CLICK HERE and remember to vote!

PURCHASE TICKETS HERE

Members– $15 (Login to purchase advance tickets)

Tickets for groups and non-members will be open to the public on June 21, 2013.

Non-members – $25

Group – $20 (5 or more)

**There are no physical tickets to pick up. We have a list with the purchaser’s name at the ticket desk at the event. If the purchaser is not attending OR you have a group of people and want to have them enter on their own, please contact us with the names and purchaser information. Thanks!

 

ALEX McDOWELL

Associate Professor, Production, IMD, iMAP

USC School of Cinematic Arts

Alex McDowell is one of the most innovative and influential designers working in narrative media. With the impact of his ideas extending far beyond his background in cinema, he advocates an immersive design process that acknowledges the key role of world building in storytelling.

In his 30+ years as a narrative designer, McDowell has worked with directors Terry Gilliam, Tim Burton, David Fincher, Zack Snyder and Steven Spielberg, amongst many others.

From 1999-2001 Alex McDowell worked with Steven Spielberg to design and develop a world for the film Minority Report, prior to a completed script. The process that evolved changed the nature of film design from analogue to digital, and profoundly affected the nature of digital production, with a radical shift towards a non-linear workflow. Since then McDowell’s work has build on the dynamic relationship between creativity and emergent technologies.

McDowell recently designed Man Of Steel, Zack Snyder and Chris Nolan’s retelling of the Superman origin story, where he built the holistic world of Krypton, its history and its integration with Earth.

McDowell is associate professor in the Interactive Media, Production, and Media Arts and Practice (iMAP) divisions at the School of Cinematic Arts, USC, where he is creative director of the World Building Media Lab and the 5D Institute. As visiting artist at MIT’s Media Lab from 2006-2011 he designed the robot opera Death and the Powers for composer Tod Machover. He is a Getty Research Institute scholar, and a member of the AMPAS SciTech Council. In 2006, he was awarded Royal Designer for Industry by the UK’s Royal Society of Arts.

Alex McDowell is co-founder and creative director at 5D | Organization, a cellular and interdisciplinary transmedia design practice.

Moses Znaimer’s ideaCity13 at Vancouver’s Rio Theatre

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Moses Znaimer’s ideacity is Canada’s top gathering of thinkers and doers – a constellation of talented individuals assembled for three days each June for a festival of talk, thought, and conversation. This is a unique species of annual conference, where innovative people convene to say important things about the world. The Rio Theatre is excited to be participating in this year’s inspiring edition of ideacity via live stream, broadcasting this inspiring conference to West Coasters daily.

While ideacity has always talked tech, now it’s the Main Event – Moses is assembling a Gaggle of Geeks to speak on top tech trends. This year the focus is on technology as ideacity serves up a stunning panorama of dreams and schemes that, only a few years ago, would have been considered the stuff of science fiction. But now they’re actually happening in the real world – and ideacity brings you face-to-face with the geeks, nerds, and brainiacs responsible!

 

 June 19th, 20th, 21th

9:00 am – 6:00 pm daily (PST) Including breaks for food & discussion.19+ event with bar service after 12 noon.
One Day Pass $30
Two Day Pass $50
Three Day Pass $75
www.riotheatretickets.ca

 

Moses Znaimer’s ideacity – Live Streaming at the Rio Theatre June 19, 20, 21, 2013 hosted by Johnathon Vaughn Strebly and Mark Busse from Creative Mornings Vancouver.

List of Presenters http://www.ideacityonline.com/upcoming-ideacity/upcoming-presenters/

www.riotheatre.ca
www.ideacityonline.com

 

Vancouver ACM SIGGRAPH AGM Voting now open!

In order to maximize participation in our chapter, we are using an online voting system to allow every member the opportunity to vote for the various items on our agenda. Please not that any changes to our by-laws will still need to be approved by ACM SIGGRAPH Chapters Committee and the ACM Local Activities Coordinator to ensure that they abide by the rules that ACM and ACM SIGGRAPH have in place for their chapters.

We encourage all our active members to vote and to come on out to our Annual General Meeting on June 26, 2013 at 9:00PM at the Vancouver International Film Center following the presentation. For those not attending the presentation but still want to attend the AGM, we will be opening the doors immediately after the presentation ends. Every member will need to check in with the ticket desk to sign in for the AGM.

Vote Here

Only members that are logged in can vote. Non-members and non-logged in members will be redirected to our membership page